Particular
# A Living Garden of Artificial Creatures
Organisms made of hundreds of particles self-organize, graze, hunt, flee, and evolve—nothing is scripted.
The physics is **Particle Lenia**, an artificial-life model where every creature is defined by just **six numbers**, and everything you see emerges from them.
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## 🌱 Four Ways to Play
### 🌱 Garden
A zen sandbox.
Sculpt creatures with attract/repel brushes, feed them, mutate their genes, mix species, and watch layered, lifelike patterns emerge.
### 🦠Ecosystem
Prey graze on falling food while a hunter pack senses and chases them.
Hunters starve without kills. Tend the balance—or don't—and watch the ecosystem collapse.
### ✨ Shepherd
Herd a creature you don't directly control into glowing rings.
### 🧩 Labyrinth
Guide a soft-bodied organism through walls and narrow passages to reach the goal.
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## 🎮 Controls
- **Left Mouse:** Tool
- Attract
- Repel
- Spawn
- Erase
- Food
- **Keys 1–5:** Select tool
- **Right Mouse:** Pan
- **Mouse Wheel:** Zoom
- **Space:** Pause
- **R:** Reset
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## 🧬 Emergent Life
Every creature's color comes from its genome.
Mutate a species and its hue drifts with it. Breed something beautiful, save it as a preset, and share a screenshot in the comments.
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**Prototype:** I'm still deciding what this becomes.
**Which mode did you stay in the longest?**

| Updated | 2 days ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | leonbzt |
| Genre | Simulation |
| Tags | artificial-life, Experimental, generative, particles, Relaxing, Sandbox, Singleplayer, webgl, zen |
| AI Disclosure | AI Assisted, Code, Graphics |
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